INTERACTIVE NARRATIVE CONSULTING
FOR GAMES AND VR
WHAT I DO
Have a cool new mechanic, but need fiction to wrap around it?
Let's create a universe and a compelling story hook to get your game
or VR experience
to the next level.
You have a concept locked in, now you need to build out your IP.
We'll create rules and logic for your world, fill it with history and NPCs until it feels like a living, breathing place.
Want an interactive story that gives your players agency and choice?
I have years of experience in the arcane art of building complex branching narratives that don't blow your budget.
Your VO deadline is fast approaching and your characters still sound like cartoons? A quick dialogue touch up can add some organic idiosyncrasies to make them feel human.
Best Live Action
VR Experience -
The Proto Awards 2016
Venice International Film Festival
San Francisco International
Sitges Film Festival
Film & VR Festival
Nominated for Best Adventure Game -
IGN's Best of 2015
Nominated for Excellence in Storytelling -
International Mobile Gaming Awards 2015
Best Game -
BAFTA Awards 2015
Most Anticipated Game - Spike VGX Awards 2013
Nominated for Favorite Video game -
Choice Awards 2016
Nominated for Best Early Adopter - Google Play Awards 2016
Nominated for Favorite Video Game -
Blimp Award 2016
Nominated for Best Story - BAFTA Awards 2010
Nominated for Best Game Writing -
Writers Guild of America Award 2010
Best Action Adventure Game, Spike VGX Awards 2009
Nominated for Game of the Year, AIAS 2010
Nominated for Game of the Year, GDA Choice Awards 2010
Let's Talk STORY
9 out of 10 video games are never completed by players.
Once the mechanic is mastered, there is little incentive to keep going. But games with a high completion rate tend to have one thing in common:
You want to know what happens next.
Story is what hooks us. Story is what guides us to the end.
Joshua Rubin brings over 20 years of experience telling stories for award-winning, bestselling Games, TV, Film and VR
to his work as an INTERACTIVE STORY CONSULTANT.
Whether you're working in VR or classic "rectangular" media, Joshua can help your team shape
a player-driven narrative.
With his deep contacts in the industry, Joshua can quickly draw together a Writers Room to break your story
or parachute in solo to elevate your dialogue on a deadline.
Whether you're at the concept phase or the eleventh hour, Joshua can help you give players "the feels"
or generate a world that will make them believe.
Want to know more?